You don't have the same need for precision, and the automated system works well in a handheld game. But I understand why the developers opted for a simpler system on Nintendo 3DS. This was something that worked well on home consoles, affording players more precision and freedom. When it comes to passes you no longer control how hard you strike them. But I'm still impressed by the graphics and the 3D effects the game produces. I did not feel as though I was in the stands as I sat down with the handheld in my office. Nintendo have said that the 3D effect would make you feel as if you were in the stands, but it's not quite that good. The stars look their part and the game looks really nice. The ball physics are great and it's the same beautiful feeling sending a perfect shot in the direction of the net as in other PES releases. The game engine is for natural reason not as evolved as in last year's home console release, but this is definitely a football game that deserves a passing grade. Realistic and varied situation occur on the pitch, and the gameplay is there. The solid game engine that is the foundation of the PES series is easy to recognise, even if it is somewhat simplified. On the pitch most things are what we're used to. The highly rated football series has been a personal favourite for many years and I was keen to find out how it manages the transition to Nintendo's new portable device. One of the more interesting launch titles is without a doubt Pro Evolution Soccer 2011 3D.
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